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A few scattered shrieks accompany the sound of shattering glass but, mercifully, there are no sirens. You hoist your shoulder-slung SMG behind you and quickly shovel jewelry into a nondescript satchel while your accomplices keep things together. One lingers in the back room, minding the drill as it bores through the thick door of a cube-shaped safe. Another stalks back and forth across the jewelry store, shouting at patrons to keep their heads down. The fourth in your group remains out front, running crowd control to prevent passing pedestrians from calling in the fuzz.The stillness is suddenly broken when a police siren flares up in the distance. And it’s getting closer. Your headset connection to the crew explodes with chatter and shouts of blame.
Someone screwed up. Maybe the cellphone-scrambling ECM jammer fried out? Or a lone pedestrian slipped away unnoticed? It doesn’t matter. The heat is incoming, and your heist just went tits up. All you and your crew can really do is secure the hostages, hunker down, and prepare for a siege. Opportunity makes a thiefOverkill Software delivered on the promise of a fun, co-op-driven steal-a-thon in 2011’s PS3/PC-only Payday: The Heist, and now Payday 2 comes along to evolve some of the earlier effort’s great ideas.
Super slime arena descargar gratis. Aug 13, 2013 Payday 2 for Xbox 360 game reviews & Metacritic score: PAYDAY 2 is a four-player co-op shooter that has you sporting the masks of the original PAYDAY gang – Dallas, Hoxton, Wolf and Chains – as they hit on Washi.
This is a much larger endeavor, with the previous game’s loosely structured story discarded completely in favor of a more open-ended framework, which is built around a new mission selection interfacecalled Crime.net. Crime.net is your portal into the co-op heisting world. Accessing it brings up a city map filled with an assortment of jobs, from single-day smash-and-grabs to elaborate, multi-day gigs. Each job is on a timer; once the timer zeroes out, that job is gone forever.
New opportunities are constantly cycling in and out of the map. Each icon conveys basic info about the job: what its name is, how many days it lasts, what difficulty it’s set at, and how many players are currently in the lobby (if any).The simplest heists are single day ventures, amounting to one “match” from the player’s perspective.
Robbery is always on the agenda in some form, but objectives can range from making off with a set number of loot bags to destroying $50,000 worth of mall merchandise. Multi-day missions unfold over multiple, connected “matches,” all of which must be completed in order to receive the full reward. You might spend 30 minutes or more stealthily setting yourself up for a job, only to lose all when you’re suddenly kicked from the game.There’s roughly a dozen different job templates in all, though an element of randomness in Payday 2 helps to make even the most familiar robberies feel fresh. People, camera locations, and even map layouts change with each new playthrough. You could play the Jewelry Store smash-and-grab several times in a row, and still have to worry about checking alleys for blocked paths and back rooms for safes as you work to avoid raising alarms.There’s a tremendous sense of satisfaction felt when you work successfully with your four-person crew to pull off a robbery without alerting anyone. Plenty of co-op games are out there that reward team play, but none quite match Payday 2’s thrill of keeping a crowd under control while you busy yourselves with stealing all of the money.
You can always play with fewer than four, either filling out your team with AI allies or going in with a smaller crew, but most of the heists are designed with four human players in mind. Better burglingMoney is a much more valuable commodity now than it was in the original game thanks to an entirely new system of unlocks.
It starts with your four thieves: each one has a particular specialty that spreads out across a skill tree. Reaching a new tier of skills in each tree is a simple matter of spending a certain threshold of points in the tiers below it. Classes must improve separately, but once a skill is unlocked, it remains active (unless you respec) regardless of your loadout or character choice.Skills are built around making your work on a given job easier. The Mastermind class is a silver-tongued fast-talker; he gets better at intimidating the rabble into not running off and doing his best “Han Solo ‘we’re all fine here, how are you?' ” act when speaking into a downed guard’s pager.
The Enforcer, on the other hand, brings brute strength that allows him to, say, throw loot bags much further than your average crook. The Technician and Ghost round out your crew, bringing along a love of explosives and a knack for electronics, respectively.Then you’ve got your loadouts. Primary weapons, secondary weapons, outfits (bulletproof vests and the like), equipment, and masks can all be custom-selected before you step into a new job. Many of these unlock as your XP level rises, though some – notably weapon attachments and masks/mask customization items – only come from random Payday rewards that all players receive at the end of any successful job. There’s a tremendous sense of satisfaction felt when you work successfully with your four-person crew.All of this, whether it’s equipping a new weapon, fitting a new attachment, painting your mask, or assigning skill points, costs money. You can respec your skills within a given tree whenever you’d like, but you’ll want to have a hefty supply of cash on hand before you do so.
Same goes for attachments; you might prefer to take the silencer off your pistol before a mission that won’t require it, but you’ll have to pay up again later if you want to re-attach it.Through this, Payday 2 effectively reinforces your endless pursuit of the almighty dollar. Cash is always the resource that you could use more of. Most of your take from a successful job is stashed away in an offshore account that you can’t ever touch – think of it as your high score – so your spending cash tends to dwindle quickly unless you’re careful about saving. Best laid plansPayday 2 is a tremendous game with a lot of clever ideas built around supporting co-op play, but it’s not nearly as polished as it should be. The user interface is woefully lacking on the Crime.net side; a basic filter allows you to see if friends are playing, but there’s no way to restrict your search to just one job template or difficulty. There’s also no tutorial, a woeful oversight for such a complex game.
Contextual command pop-ups help matters, but prepare for a learning curve.The netcode for both the PC and Xbox 360 versions is lacking as well. Load times are excessively lengthy, especially on the console side. Dropped connections occur semi-frequently, even after a launch day patch was released.
His slam will take his opponent down to the ground and immediately go into ground and pound. His stun combo is a long knee to the body, his launch combo is a flying knee and his knockback combo is a sidekick. His ground and pound consists of him punching with one hand while posting with the other, when charged he will put his hands together and slam his opponents head. Mother russia bleeds natasha. His finishing move involves him uppercutting his opponents head off.Statistics. His clinch consists of him punching his opponent with one hand while grabbing their collar with the other, when charged he will perform an overhand.
You might spend 30 minutes or more stealthily setting yourself up for a job, only to lose all when you’re suddenly kicked from the game. The patch seems to have cleaned things up considerably, but the stability issues are worth noting.Payday 2 also offers a Crime.net Offline mode that allows you to take on any job using bot accomplices rather than humans. Unfortunately, someone seems to have forgotten to program the INTELLIGENCE portion of the friendly AI. They’ll follow you around and shoot back at things, but they won’t pick up loot bags or tie hostages or anything like that. It’s so bad that Crime.net Offline is effectively broken in its current form; most missions are rendered virtually impossible thanks to your useless teammates.There are also some platform-specific oddities. The Xbox 360 version is just graphically inferior, simple as that.
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Perhaps it’s a result of just how much number-crunching is being done while you’re playing with all of the random elements, but it’s a surprisingly ugly late-gen console release, at least on Xbox 360. The PC version, on the other hand, is strangely schizophrenic in the way its controls are set up. There’s no way to switch between keyboard and gamepad controls in-game; you’re stuck with whichever one you start with until you back out to the desktop and reload. The gamepad works well enough in the game, but using it means you sacrifice your ability to use Payday 2’s text chat.Issues like these can and hopefully will be addressed in time, via patches. Nonetheless, all of it contributes to the less-than-polished feel that you get when you fire up the game for the first time.
Especially when you see features like the Safe House, a home base that you can visit between jobs and that you’ll eventually – not yet, but at some unspecified point in the future – be able to customize.Where to Buy: ConclusionPayday 2 is a tremendously entertaining game when you find yourself in a lobby with three other mic-equipped, communication-friendly players. Overkill expands on its original concept with some terrific new ideas and an overall expansion of what we saw before. The technical shortcomings are mostly minor, but they are undeniably numerous.
. Summary: Payday 2 is an action-packed, four-player co-op heist shooter that once again lets gamers don the masks of the original Payday crew - Dallas, Hoxton, Wolf and Chains. The new CrimeNet network offers a huge range of dynamic contracts and players are free to choose anything from small-time Payday 2 is an action-packed, four-player co-op heist shooter that once again lets gamers don the masks of the original Payday crew - Dallas, Hoxton, Wolf and Chains. The new CrimeNet network offers a huge range of dynamic contracts and players are free to choose anything from small-time convenience store hits or kidnappings, to cyber-crime or emptying out bank vaults.
As the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear. Payday 2 remains a unique experience in the FPS genre thanks to its subject matter and dedicated approach to team work. And while quite a bit has been said about how this Switch version isn’t up to date with all the content released on other platforms, the package doesn’t feel incomplete or even light on material as there is still lots to do. Furthermore, the game executes all the core mechanics well and looks good while doing it.
Aside from a handful of small yet noticeable issues, the biggest problem remains the lack of in-game voice chat. Altogether, this means that this version of Payday 2 might not be the best way to experience the game, but it is certainly serviceable for those willing to go the extra mile to arrange for other voice chat solutions.
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